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Rolling Realms: Micro Dojo

You’ll know from my one of my recent articles that I’m a big fan of Roll-and-Writes games, and just recently I picked up Rolling Realms – a Stonemaier (meta)game that distills elements each of the publisher’s games into various ‘realms’ that make up the game for a unique experience each time. One of the exciting […]

Micro Dojo Expansion launching March 16 on Kickstarter

Today marks the start of a new year, and an exciting announcement for myself and the Micro Dojo fans. The expansion will launch on Kickstarter in just a few months on March 16th. If you’d like to get early notification of the launch, just click the button below: The expansion has you pledge your loyalty […]

Principles to Live (and Design) By

Writing a set of company principles right from the outset of Prometheus Game Labs might have seemed pretty sensible, defining what sort of company I wanted to build from the outset. The truth is I didn’t really know what my principles should be. As I became more experienced in running my first campaign, I realised […]

VAT and Board Games

On a fairly regular basis, I see questions from designers (and backers) about VAT and how to handle it. Whilst I am not a tax expert, I have done quite a lot of reading and I’m familiar with compliance and legal terms, so I thought it would be useful to share as much as possible […]

Micro Dojo Expansion – Kickstarter Approved

The Kickstarter project for the expansion (tentatively titled Clan Loyalty) has been approved! The prelaunch page has a ‘Notify me on launch’ button which will send you an email as soon as the campaign goes live. I am aiming to have things in place to launch early next year, so to follow along click the […]

Recipe for an X-and-Write

I’ve been playing a lot of X-and-Write games lately, from abstract Roll-and-Writes like Ganz Schon Clever, to spatial Flip-and-Writes like Cartographers, and a highly complex euro game in the form of Hadrian’s Wall. I have even tried my hand at creating a Roll-and-Write in with Microll Dojo (still a work in progress). When considering X-and-Write […]

Micro Dojo Print-and-Play on PNP Arcade

A lot of people have asked me how they can get a copy of Micro Dojo after the Kickstarter campaign closed. I’m happy to share that the Micro Dojo Print-and-Play files are now available at PNP Arcade: The files include: Game board and tokens printed on a single page Rulebook translations in French, Spanish, German, […]

Where did all the money go?

I thought it would be interesting to give you a pretty rough breakdown of the funding from the Micro Dojo campaign to see where money was spent (and maybe help you plan funding for your own campaigns). Design includes the artwork costs, some rulebook translation, and other minor costs like licensing fonts. Promotion is the cost of […]

What’s next for Prometheus Game Labs?

With the Micro Dojo campaign mostly wrapped up, many people (including myself) have asked what’s next for Prometheus Game Labs? Before the start of the campaign I had plans that Micro Dojo would be the beginning of a future in game design rather than the ending. Whilst there are a lot of potential avenues to […]

Modernising Game Mechanics

It might seem odd to think of board games as having modern improvements the way a technology does – after all we’re using chunks of wood and cardboard which are pretty old fashioned as materials go. But board games have matured rapidly over recent years, and games even only ten years old can feel dated. […]

Micro Dojo – Late Pledges

In case you missed the campaign, late pledges are now open at Gamefound where you can order your copy (or copies). These will be sent out with all of the wave 2 shipments, but the late pledges won’t be open for very long. Once Wave 2 fulfilment starts the late pledge option will be removed. […]

Micro Dojo – 24 hours left

Micro Dojo has had an incredible campaign on Kickstarter, but there are just 24 hours left. Currently over 2800% funded and with thousands of backers, If you’d like to get your copy for only £5 you can click the button below and pledge

Micro Dojo – Advanced Game Mode

In this update, I want to show you the advanced game mode, with a little insight into the development process. The advanced game mode can be thought of as a mini-expansion to the game, as it adds more complexity and a (varied) different ways to play. This fit well with my mission to pack as […]

Micro Dojo – Solo Mode

Thanks to the pandemic, more and more people are playing and enjoying board games solo, and at 20 minutes a game Micro Dojo is perfect for a quick solo game whilst travelling or over coffee.  Full disclosure – I wasn’t much of a solo board gamer, and when I first started work on Micro Dojo I […]

Micro Dojo Funded in 13 minutes!

Wow, what a start to the project! Already funded in just 13 minutes has blown away my expectations.  Thank you so so much for being on board so soon, and I’m really looking forward to the rest of this journey with you.

Micro Dojo – Kickstarter is Live

The Micro Dojo Kickstarter just launched and will be live for 21 days. Click the link below to check out the page Kickstarter Launch Page Click me

Micro Dojo – 48 Hours to Launch

In two days I’ll be hitting the big launch button and the campaign for Micro Dojo will be live. Micro Dojo is complete at launch, which means no long wait for you to get your game. Also, you won’t want to miss out on backing early, as the first 500 copies will be sent as a priority […]

Press Release – Micro Dojo Launches May 10th

Ben Downton and Prometheus Game Labs is launching Micro Dojo on Kickstarter on May 10th this year. The campaign is running for 21 days, during which backers can pledge funds to support production and in return receive a copy (or multiple copies) of the game. Designed to be small and simple to produce, and perfect […]

Micro Dojo – The Story So Far…

With less than 2 months until launch I wanted to share some of the background behind Micro Dojo and how it came to to exist. Some of you been following along since the very first ideas and prototypes, whilst others may be newer to the growing community around the game, so here’s a little bit […]

Micro Dojo Puzzle Solution – March

Last week I posted a challenge for you to try and solve – figure out the sequence of moves necessary for a player to win the game. This month’s challenge had a variety of different solutions, all leading to victory, and so I invited you to try and identify the different possible end game scores. […]

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About Me

Hi, I’m Ben. Security consultant, acro yogi, and board game enthusiast. I started work on a game concept called TwinStick Pirates back in June and, though it hasn’t come to fruition (yet), it did spawn a whole host of other game ideas. My plans very rapidly went from designing a board game, to becoming a board game designer, to becoming a board game designer, and marketing expert, and manufacturing liaison, and customer service manager, and all the other things it takes to bring a board game to life. Like all good stories this one is still being written.

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“Enjoyed playing at the UK games expo got some onlookers and complimentary comments

This will be worth millions in a few years looks great Ben Downton”

Benjamin William Cottee