Recipe for an X-and-Write

I’ve been playing a lot of X-and-Write games lately, from abstract Roll-and-Writes like Ganz Schon Clever, to spatial Flip-and-Writes like Cartographers, and a highly complex euro game in the form of Hadrian’s Wall. I have even tried my hand at creating a Roll-and-Write in with Microll Dojo (still a work in progress). When considering X-and-WriteContinue reading “Recipe for an X-and-Write”

Micro Dojo Print-and-Play on PNP Arcade

A lot of people have asked me how they can get a copy of Micro Dojo after the Kickstarter campaign closed. I’m happy to share that the Micro Dojo Print-and-Play files are now available at PNP Arcade: The files include: Game board and tokens printed on a single page Rulebook translations in French, Spanish, German,Continue reading “Micro Dojo Print-and-Play on PNP Arcade”

Where did all the money go?

I thought it would be interesting to give you a pretty rough breakdown of the funding from the Micro Dojo campaign to see where money was spent (and maybe help you plan funding for your own campaigns). Design includes the artwork costs, some rulebook translation, and other minor costs like licensing fonts. Promotion is the cost ofContinue reading “Where did all the money go?”

What’s next for Prometheus Game Labs?

With the Micro Dojo campaign mostly wrapped up, many people (including myself) have asked what’s next for Prometheus Game Labs? Before the start of the campaign I had plans that Micro Dojo would be the beginning of a future in game design rather than the ending. Whilst there are a lot of potential avenues toContinue reading “What’s next for Prometheus Game Labs?”

Modernising Game Mechanics

It might seem odd to think of board games as having modern improvements the way a technology does – after all we’re using chunks of wood and cardboard which are pretty old fashioned as materials go. But board games have matured rapidly over recent years, and games even only ten years old can feel dated.Continue reading “Modernising Game Mechanics”

Micro Dojo – Late Pledges

In case you missed the campaign, late pledges are now open at Gamefound where you can order your copy (or copies). These will be sent out with all of the wave 2 shipments, but the late pledges won’t be open for very long. Once Wave 2 fulfilment starts the late pledge option will be removed.Continue reading “Micro Dojo – Late Pledges”

Micro Dojo – Advanced Game Mode

In this update, I want to show you the advanced game mode, with a little insight into the development process. The advanced game mode can be thought of as a mini-expansion to the game, as it adds more complexity and a (varied) different ways to play. This fit well with my mission to pack asContinue reading “Micro Dojo – Advanced Game Mode”

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